"Ideas need champions, they need champions willing to put themselves on the line for them."
Takeaway:"Every piece of software I have an emotional response to... There's an emotional component to what we're doing with this product."
Takeaway:"It's just hard to figure out something new to do together when there's too many people involved."
Takeaway:"Tenants are really decision-making tools... is there something we can do where we just settle that..."
Takeaway:"I do think it's critical to have everybody together at the beginning, so they all feel like they're part of it."
Takeaway:"Design is clear thinking made visible... It's like, what are we trying to achieve at a much lower level."
Takeaway:"They think that the company is the product. The company is not the product."
Takeaway:"I came in thinking I was supposed to behave the way I behaved at Apple... I just sort of bounced off the culture."
Takeaway:"I've never seen a company that grafted design on after the founding. It's there at the beginning in the root DNA or it doesn't exist."
Takeaway:"Apple's able to operate with much smaller staff because they have real clarity of vision of what they're doing... you have a much higher chance of creating something that feels like a single whole when you have fewer people involved."
Takeaway: